While they are many approaches to prototyping, they all follow a similar pattern: This prototype will later serve as the basis to develop the final product. The prototype model is a software development method in which a prototype is built, tested, and iterated upon until a satisfactory outcome is achieved. The idea is that software development isn’t a linear process, and constant feedback helps you improve your work and create a better solution in the long run. Other methodologies, including iterative models, see this as an issue and find value in involving both roles throughout the project. Once the requirement analysis is finished the developers get to work and little interaction happens until the project is ready to be deployed. In traditional models, such as the waterfall methodology, both the owner of the product and the end user have very passive roles. Whatever the case, when vision and result don’t align you reach a point where no one is happy. The process is tricky because sometimes miscommunication gets in the way, while other times goals change. ![]() One of the biggest challenges in software development is to align the product with the vision of the product owner.
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